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DotBrighton Slides

/images/dotbrightonthumb.pngI had a really good time presenting my work and talking about generative and procedural game design at DotBrighton yesterday, and, as promised I’ve uploaded the slides from the talk here as a pdf. If you have got any questions of suggestions based on the content of the talk or the slides then please leave a comment or drop me an email.


2 responses so far, want to say something?

  1. hermitC says:

    Thanks for publishing this presentation. Knew most of the stuff before but some links are new to me. Investigation scheduled. :)

    Thanks!

  2. timetocode says:

    I’ve recently become obsessed with procedural content generation. There are so many algos to try! Thanks so much for posting this.
    -Alex

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