In Ruins

‘In Ruins’ is an experimental, ambient game examining the procedural construction of space. It’s part of an ongoing Phd research project to investigate ideas that connect games, permutation and the sublime. It’s part of a series of games inspired by artistic interpretations of the sublime, in this case the work of Romantic landscape painters (Thomas Cole, Caspar David Friedrich etc). Its also heavily influenced by Fumito Uedas Ico series.

The player is deposited on the edge of a procedurally generated island. The island consists of overgrown pathways ruined spires and broken ramparts. A central tower looms above the island beckoning the player towards it.

The world is generated procedurally each time the game is run, after the initial cycle is completed the player can access the generation parameters to play with. Although its not directly connected to Sir You are Being Hunted it shares some of the world generation techniques and might give some people a taster of the sort of tech we are messing with at Big Robot (Although ‘Sir…’ represents a much more detailed and advanced generation engine).

The audio is a generative mix of material by Jonny Pilcher. The text extracts are from a 1st century BC didactic poem “On The Nature of Things” by the Roman poet and philosopher Lucretius. The project was made in Unity. You can grab the executables below. You can find more information about the technical process here. It’s reasonably bug free, and runs on a range of machines, if you have any questions or problems you can contact me on twitter @tomnullpointer.

In-Ruins-PC.zip Windows 105mb
In-Ruins-Mac.zip Mac OSX 105mb

 

 



19 responses to “In Ruins”

  1. Tam Toucan says:

    No invert mouse? What is it with Unity and no invert mouse option.

    • admin says:

      Um yeah, forgot about that, didn’t notice it wasnt a default option in unity launcher. If I ever do an update I’ll try to remeber to put in an invert option!

  2. CR says:

    Hi, what are the requirements for “In Ruins” for Windows? Because my PC is Win XP and it is 4 years old. I think I have 256mb of memory with an Nvidia card.

    • admin says:

      Hmm, you know what.. I don’t actually know what the requirements are, I suspect your machine wont run it very well Im afraid. But it is free so you can always just download it and try.

  3. James says:

    hey, im a small you tuber (i mean very small) and I was just wondering if I could record some gameplay of this game and post it? I realised you will get no where with mainstream games these days so I thought i’d try something new!

  4. It’s really pretty, but all I get is the ASWD movement. Is there supposed to be no mouselook?

    • admin says:

      Hmm, think I replied on twitter. But I’ve really no idea why the mouse isnt working, ive not had that bug from anywhere else yet. Try playing with the sensitivity slider?

  5. Irish Al says:

    Very cool – looking forward to YSABH.

  6. Talisman Spivak says:

    I very much enjoyed this game. Very soothing, calming. Ran smoother than the best oiled wheels on a train.
    I actually couldn’t help but think of Myst while playing this- I’m not sure if it’s the art style here, or the ambiance, but I liked it. I hope that I see new things from you guys, as this was very enjoyable!

  7. miloss says:

    its a game for me – I will only walk, fly or drive and watch the scenery. I hate if I am flying and anybody shoots me. THansk

  8. jacob says:

    it wont download for me

  9. matt w says:

    Can you patch it so the distance between the top of the tower and the final platform is shorter? I can’t make that jump — I think it’s one of those things that’s second nature if you’re a gaming vet, but as you’ve set it up it seems like you have to jump just as you get off the platform, and there’s no visual cue to tell you when you’re going to fall off. And if you do fall off you have to go all the way up the tower again.

  10. Scruffy Hobo says:

    So i am a small YouTuber, and i was wondering what the commercial usage on this is. Also i’m going to post this on my channel :) if that’s okay (I’m assuming it is). So can i use it for commercial use? Thanks! – Hobo

  11. aidan says:

    this game is awesome i played this game for sooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo long

  12. aidan says:

    love this game

  13. nerk says:

    Awesome! Do you think I can get access to the Unity project? 😉

  14. Leonardo says:

    This is one of the most marvelous, beautiful and emotional experiences I’ve ever had with gaming. My hat is off to you, sir, I feel that anyone that has played this absolute gem is indebted to you.