Selected talks/engagements
(a little outdated now but still has a few functioning links to slides people might find useful)
Presentation @ NOW PLAY THIS 2015 “I wandered lonely as a function” SLIDES
Presentation @ Leeds Metropolitan University “Procedural Content Generation & Game Dev” SLIDES
Presentation @ ProcJam 15 “The aesthetics of procedural generation” SLIDES (Soon)
Presentation @ Feral Vector 15 “The aesthetics of procedural generation” SLIDES (Soon)
Presentation @ GDC SanFranciso “Creating FPS Open Worlds Using Procedural Techniques (Programming track)” VIDEO/SLIDES
Presentation @ GDC SanFranciso “Immanuel Kants Coding Dojo (IGF track)” VIDEO/SLIDES
Presentation @ Brighton Unity Users Group : Using Procedural Methods
Presentation @ GaME12 : @ Imperial college London SLIDES
Presentation @ London Unity User Group : Procedural methods and Unity VIDEO @ London Southbank University
Presentation @ Nexus04 @ Bartlett school of architecture, London
Presentation @ Indievelopment Conference 2013 Amsterdam
Presentation @ A bit of alright, Independent games conference 2013 VIDEO
Presentation at Unite Nordic (Nordic Game conference) VIDEO
Presentation @ Rezzed, Birmingham NEC : Procedural Generation and Independent Development VIDEO
Presentation @ DotBrighton Grow Yourself a Game SLIDES
DIGRA 2011 : Think Design Play (Paper and presentation) Pattern Recognition & the Gestalt PDF
Book Chapter Handbook of Digital Games on Procedural Generation
IEEE / Wiley Publication