
Procedurally Generating Books
This is a record of my day to day work on a…

Nullpointer / Tom Betts
Game Development, Procedural Generation, Digital Art

This is a record of my day to day work on a…

I ahve always been interested in different methods of terrain generation, from…

Procedural Planetoids is a project I made for Procjam, a GameJam focused on…

This project was an attempt to generate an entire 3D environment procedurally…

This project was an experiment in generating insect models from procedural meshes…

Employment Nullpointer Ltd [Brighton] 2000 – present Director Responsible for the development…

This is a short list of some of the side projects and…

This post outlines some of the technical issues and solutions connected with…