
Castle generation – In Ruins
This post outlines some of the technical issues and solutions connected with…

Nullpointer / Tom Betts
Game Development, Procedural Generation, Digital Art

This post outlines some of the technical issues and solutions connected with…

This post outlines some of the technical issues and solutions connected with…

I have worked on a range of installations and interactives for galleries,…

Presenting my work at the Museo Tamayo, Mexico City I am an…

As Nullpointer Games I established Nullpointer games in 2010 in order to…

I'm Tom Betts, aka Nullpointer, an artist, academic and coder with a…